The industry's first technology capable of scanning & rendering translucent materials. Render complex reflective and holographic surfaces. Simulate the look of highly-detailed car paint, complete with orange peel and clear coat. Render a wide variety of physical materials including plastic, leather, stone, metal, wood, and fabric. Render with V-Ray 3.5 or higher, so now available in Max, Maya, SketchUp, Revit and Rhino. No loss of detail, fidelity, or color.Ĭhaos Scans are created from thousands of images, capturing a material's bidirectional texture function (BTF), recreating a material's true surface appearance and response to light.Ĭhaos Scans require no prior material-building knowledge, or use of reference materials.Ĭhaos Scans materials repeat without joins.įine-tune the appearance of materials directly in Max or Maya. With access to Chaos Groups expanding library of VRscans materials, you can eliminate the guesswork of material creation and trust the results every time. The growing collection includes samples of car paint, fabric, leather, wood, plastic, metal and more. Chaos Scans uses high-quality hardware to capture the material’s texture in exceptional quality. The VRscans Library contains over 1000 pre-scanned materials ready to be applied to 3D visualizations in 3ds Max, Maya or SketchUp.
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